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Retro Gamer Retro Gamer Issue 272

Loading...Retro Gamer Retro Gamer Issue 272

Published 8th May Inside issue 272 Discover the clever tricks and techniques that coders used to get the most out of the ZX Spectrum. Raffaele Cecco, Sandy White and Mike Richardson explain how they made the humble micro sing. We also go behind the scenes of SubWar 2050 and FX Fighter, quiz Tim Schafer about the excellent Grim Fandango and learn how Tomonobu Itagaki’s love of history led to Dead Or Alive and Ninja Gaiden. Mastering The ZX Spectrum Raffaele Cecco, Sandy White and Mike Richardson explain the tricks and techniques they used to make their games shine on the 8-bit home computer The Making Of This month we discover why FX Fighter moved from the Super Nintendo to the PC and how MicroProse UK ended up working on the submarine sim SubWar 2050 Ultimate Guide Tim Schafer recalls his time crafting Grim Fandango for LucasArts Games and we look back at the tracks and multiplayer mayhem that defined the original Super Mario Kart. In The Chair: Tomonobu Itagaki The frank director of the Dead Or Alive series and Ninja Gaiden on his love of history, the art of boozing and his long-running Tekken feud. Conversion Kings: Gauntlet IV M2’s Naoki Horii explains how a love of Atari’s Gauntlet saw him and a bunch of pals convert it to Sega’s Mega Drive. There’s much more, including… Bump ‘N’ Jump, Cheetah Annihilator, Denton Designs, Les Ellis, Er*Bert, Streets Of Rage, Street Fighter II Turbo, God Of War, Xbox 360 S, Medal Of Honor: Frontline, Crackdown

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  • Loading...Amazing games

    Amazing games

    Retro Gamer's reputation within the industry has allowed us to cover some of the biggest games of all time, from the likes of Manic Miner, Elite and Star Wars: Knights Of The Old Republic, to Super Mario Kart, Out Run and Final Fantasy VII. Our access to classic developers is unrivalled, allowing you to go behind the scenes of the games you love.

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    Developer access

    Our 16-year legacy has allowed us to interview some of the most important veterans in the industry, including Hideo Kojima, Yuji Naka, Peter Molyneux and Martin Edmondson. In addition to looking at the individual careers of classic developers, we also explore their games, offering the quality of insightful retrospectives that Retro Gamer has become acclaimed fo

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    In-depth features

    We love celebrating videogames and we do that by diving deeper into a game’s history than any other retro magazine. We give every individual game the space it deserves so we can fully explore it and reveal what makes it so special. Not only that, we’re just as happy bringing quirkier, obscure games to your attention, as well as the evergreen classics like Mario and Sonic. If you love reading about classic games, you’ll love Retro Gamer.

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Retro Gamer Retro Gamer Issue 272

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